Writing you own C++ code with TRIQS
Basically, this structure means that you have successfully installed TRIQS in
/home/triqs/install
and that you plan to have your new project under
/home/project
. Obviously you can choose any other directory but this
structure will be assumed below.
/home/triqs/install --> TRIQS is installed here
/home/project/src --> the sources of my project
/home/project/build --> the directory where I will compile my code
As we just said, we will start our project in a directory
/home/project
. We will have the sources in /home/project/src
and later build (compile) the project in /home/project/build
. Let’s
start by writing some sources:
$ cd /home
$ mkdir project
$ cd project
$ mkdir src
$ cd src
OK, our project will be just one main.cpp
file, e.g.:
#include <nda/nda.hpp>
using namespace nda;
int main(){
array<double,1> A {1,2,3}, B{10,20,30}, C;
C = A+B;
std::cout << "C = "<< C << std::endl;
}
As you can see, the code includes headers from TRIQS. Along with
main.cpp
we write a CMakeLists.txt
file to compile our project.
In order to make this easy, there is a file called TRIQSConfig.cmake
in /home/triqs/install/lib/cmake/triqs
. Including this file in
your CMakeLists.txt
automatically defines a certain number of useful
variables, especially the include directories related to the TRIQS headers and
the location of the TRIQS libraries. Here is what your simple
CMakeLists.txt
can be:
# Start configuration
cmake_minimum_required(VERSION 2.8.12)
project(myproj CXX)
set(CMAKE_BUILD_TYPE Release)
# Load TRIQS, including all predefined variables from TRIQS installation
find_package(TRIQS REQUIRED)
# Create executable
add_executable(example main.cpp)
# Linking and include info
target_link_libraries(example triqs)
triqs_set_rpath_for_target(example)
We’re all set! Everything is ready to compile our project. If we want to build
everything in /home/project/build
, we do as follows:
$ cd /home/project
$ mkdir build
$ cd build
$ cmake -DTRIQS_PATH=/home/triqs/install /home/project/src
$ make
$ ./example
That’s it! You can modify your sources and then recompile with make. Obviously
with bigger projects your CMakeLists.txt
file will change, but the
principle remains the same.
A simple C++ project, with its tests and documentation
Warning
TO BE WRITTEN
A mixed C++/Python project
Warning
TO BE WRITTEN